TVs. Computers. Video game consoles. Consumer electronics with a screen or a speaker are inevitably going to disappear as products when the scenario illustrated in the above video becomes a reality. Augmented reality is still mostly constrained to our smartphones, but as wearable computing inches us closer to a fusion of man and machine, the famous brands we all know that produce electronics, Sony, Samsung, Canon, and so on must already be planning radical changes in their business models.
If our consumption of media ultimately takes places directly on our eyes, in our ears, and potentially in our minds, the consumer electronics producers will likely find themselves orienting their business towards software and even more-so, biology.
Pixels, inches, and battery life will become specifications of the past. Instead, we’ll be more interested in comfort, ease of use, and how data is displayed in the most contextually relevant way possible.
Apple and Google are very publicly moving us forward in this direction. Smaller players are trying to leapfrog incumbents. Regardless of which companies emerge as the purveyor of these devices, in our lifetime we will see the death (or at least a massive redefinition) of what we consider to be consumer electronics.